Quantum Simulations with Trapped Ions

Our knowledge of the behavior of quantum many-body systems is currently limited to those that happen to be theoretically or numerically tractable and those that can be studied in detail experimentally. The world, however, exhibits many systems that are too complex for a complete theoretical description, but too large for an efficient numerical simulation on a classical computer or microscopic experimental probing. Such poorly-understood systems include exotic forms of matter such as spin-liquids and some high-temperature superconductors. We would like to understand the behavior of quantum many-body systems better in order to help us to design useful new materials, understand observed but unexplained behavior, and investigate the borderline between quantum mechanical and thermodynamic behavior.

Recently, a new approach called quantum simulation has begun to be applied that is in many ways an ideal intermediate between in situ experiment and numerical simulation. In quantum simulation, we can use a well-controlled, isolated, laboratory quantum system to model the quantum many-body phenomenon of interest. The quantum simulator, then, utilizes the enormous, classically intractable Hilbert space we allow it to fill and, for instance, either does or does not exhibit the superconductivity we were not sure was associated with the Hamiltonian imposed on the simulator. We are using trapped atomic ions as a platform for quantum simulations of a class of many-body quantum systems called lattice spin models. Each ion simulates the quantum-mechanical spin-1/2 degree of freedom of an electron, and by using appropriately tuned laser fields, we can cause these simulated spins to interact in a manner that is governed by the rules we impose on the system. By looking at the resulting spectra, dynamics, phase transitions, and states, we hope to learn about systems that have to this point been inaccessible to us.